Craig left Seattle, sailing down the West coast of America for the first time in August of 2011. That trip ended up lasting one year, returning to Seattle via Mexico and Hawaii. A second trip lasted three years, sailing from Seattle to Mexico, French Polynesia, Niue, Tonga, New Zealand, Tonga, Fiji, New Zealand and then back to Seattle, again via Hawaii.
While out cruising, and using a variety of GRIB viewers on a regular basis, Craig had become dissatisfied with what was available. With a background in Computer Graphics and Computer Science, and with 20 years of professional software development in those areas, he felt that there was a possibility of creating a new, modern GRIB viewer that would be able to be much more informative while being highly responsive.
Craig started work on LuckGrib while sailing on his yacht, s/v Luckness, in New Zealand during December, 2014. Version 1.0 of LuckGrib was released on the Apple Mac App store in early August, 2015.
LuckGrib takes full advantage of the multiple CPUs offered by modern hardware, as well as the high performance graphics hardware they contain, their GPUs. By efficiently utilizing the available hardware, LuckGrib is able to produce high quality renderings of the weather, in real time. GRIB files are loaded almost unbelievably quickly. When stepping between different time intervals in a GRIB file, the changes are animated at a high frame rate, yielding smooth transitions. All of this speed and quality helps you to understand the GRIB file content and how it changes over time.